Capcom Co., Ltd.FY ended March 2026
What emergesCapcom is not only a company that must keep landing new hits. New releases reactivate older games, while digital distribution, PC, global pricing, media use and licensing extend the selling life of IP. An in-house engine and more than 3,000 developers support that cycle.
See the company through the numbers →Sanrio Company, Ltd.FY3/2026
What emergesRather than a merchandise company dependent on one star, Sanrio has become a character-IP portfolio business that rotates and grows many characters, scales them globally through licensing, and is now moving into self-published games and in-house animation.
See the company through the numbers →Nintendo Co., Ltd.FY ended March 2026
What emergesRather than moving away from games, Nintendo looks like a company built to sell games for a long time and invest heavily in whatever comes next.
See the company through the numbers →